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Подробная информация о монстре/НПС |
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Соц. |
Пол |
P.Atk. |
P.Def. |
M.Atk. |
M.Def. |
Тип атаки |
Радиус атаки |
Скорость атаки |
STR |
INT |
DEX |
WIT |
CON |
MEN |
Нет |
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66 |
892 |
1 |
181 |
Меч |
40 |
172 |
60 |
76 |
73 |
70 |
57 |
80 |
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Название |
Количество |
Шанс |
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Scroll: Enchant Weapon (Grade D) When enchanted the P. Atk. of all D grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 |
100% |
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Bronze Helmet |
2 - 4 |
100% |
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Blessed Scroll: Enchant Armor (Grade D) Increases the P. Def. of D Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0. |
1 |
100% |
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Poniard Dagger |
1 |
80.964% |
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Aspis |
4 - 12 |
62.072% |
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Blessed Scroll: Enchant Weapon (Grade D) Increases the P.Atk of a D grade weapons such as sword/one-handed, blunt/one handed, dagger, spear, sword/two-handed, blunt/two-handed, dual swords, and fists, etc. type will increase by 2 and bow type by 4. The M.Atk of all weapons will increase by 2. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. |
1 |
1/8 |
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Нет
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