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Название |
Количество |
Шанс |
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Greater Dye of Intelligence <Int+3 Wit-3> Greater Dye of Intelligence <Int+3 Wit-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 |
100% |
|
Greater Dye of Intelligence <Int+3 Men-3> Greater Dye of Intelligence <Int+3 Men-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 |
100% |
|
Greater Dye of Mental Strength <Men+3 Int-3> Greater Dye of Mental Strength <Men+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 |
100% |
|
Composite Shield Fragment Main ingredient definitely required for a Dwarf to make composite shield. Can also be sold at ordinary shops. |
11 - 31 |
85.468% |
|
Stick of Eternity Shaft A key material that Dwarves use to make the stick of eternity. Can be sold in any shop. |
1 - 3 |
59.188% |
|
Paradia Staff Head A key material that Dwarves use to make the paradia staff. Can be sold in any shop. |
2 - 4 |
39.46% |
|
Composite Helmet Design A key material for Dwarves to make the composite helmet. Can be sold in any shop. |
16 - 48 |
38.376% |
|
Sage's Staff Head A key material that Dwarves use to make the sage's staff. Can be sold in any shop. |
2 - 6 |
29.596% |
|
Shining Circlet Pattern A key material that Dwarves use to make the shining circlet. Can be sold in any shop. |
23 - 67 |
27.292% |
|
Club of Nature Head A key material that Dwarves use to make the club of nature. Can be sold in any shop. |
3 - 7 |
23.676% |
|
Tower Shield |
1 |
21.704% |
|
Composite Shield Part of the composite set. |
1 |
21.704% |
|
Paagrio Hammer Head A key material that Dwarves use to make the Paagrio hammer. Can be sold in any shop. |
3 - 9 |
1/5 |
|
War Axe Blade A key material that Dwarves use to make the war axe. Can be sold in any shop. |
4 - 10 |
1/6 |
|
Composite Helmet Part of the composite set. |
1 |
1/7 |
|
Shining Circlet |
1 |
1/7 |
|
Tower Shield Fragment A key material that Dwarves use to make the tower shield. Can be sold in any shop. |
60 - 180 |
1/7 |
|
Nirvana Axe Blade A key material that Dwarves use to make the nirvana axe. Can be sold in any shop. |
4 - 12 |
1/7 |
|
Mace of The Underworld Head A key material that Dwarves use to make the mace of underworld. Can be sold in any shop. |
5 - 13 |
1/8 |
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Blessed Scroll: Enchant Weapon (Grade C) Increases the P.Atk of a C grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. |
1 |
1/28 |
|
Mace of The Underworld Bestows one of the following functions: Mana Up, Magic Silence or Conversion. |
1 |
1/102 |
|
Sage's Staff Bestows one of the following functions: Magic Hold, Magic Poison, or Magic Weakness. |
1 |
1/102 |
|
Paagrio Hammer Bestows one of the following functions: Rsk. Evasion, Magic Poison, or Magic Weakness. |
1 |
1/102 |
|
Paradia Staff Bestows either Regeneration, Mental Shield or Hold. |
1 |
1/102 |
|
Stick of Eternity Bestows one of the following functions: Empower, Rsk., Evasion, or Bless the Body. |
1 |
1/102 |
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Nirvana Axe Bestows one of the following functions: Magic Power, Magic Poison or Magic Weakness. |
1 |
1/102 |
|
War Axe Bestows either Anger, Health or Haste. |
1 |
1/102 |
|
Club of Nature Bestows one of the following functions: Magic Mental Shield or Magic Hold. |
1 |
1/102 |